I enjoy generating music in PureData. Mostly, I am working with a tutorial, but I often get sidetracked because I want to implement my own ideas, and cannot wait. I have some ideas in the pipeline that are waiting to see the light.
Generally, my approach is to try to give the machines I am building in PureData something human: e. g. some delays, some random element, an improvisation... I do not want to build a perfect machine, I rather want to create something like an agreeable digital companion for musicians, an electronic band member of a human band. While a purely technical and robotic e. g. drum pattern can be a solid base for compositions and improvisations, in my opinion, any imperfection adds character to the final piece. Likewise, if you listen to e. g. Kraftwerk, you will find that many of their songs can be full of emotions, like melancholy, nostalgia and warmth, which you would perhaps not expect from a supposedly "cold" synth band. Yet, there it is.
I always make sure to comment my projects thoroughly. Good documentation is key - both to reconstruct what you were working on a long time ago, and to make it easier for others to use the same projects, and perhaps re-shaping them in new ways, or adding other things.
All my pd files are open source. Many pd resources are open source, which is why I also believe in making my projects as accessible as possible. I also try to organise them neatly, although they may look a bit messy at first glance. However, if you have a basic understanding of pd, it will be easy for you to grasp the structure and general idea of my projects.
Feel free to use my pd files (open source) - download and play around with them as you like. (CC-BY-SA)
Keine Kommentare:
Kommentar veröffentlichen